DRAFT for Adam. The labs, clips and dates are real. The wordmark is a stand-in until your logo; every sentence of copy is a placeholder for you to rewrite.

twentytwentytwenty

A game studio run by Adam Stephenson. Devlog and playable labs from the making of Strangedeep.

  1. Combat Shine

    From a canvas lab to Godot shaders overnight, and the prompts that started it.

    VFX · tooling · pipeline

  2. Loot Shine

    The first lab: rarity edges, floor beams and sparkles, approved as numbers.

    VFX · not written yet

  3. Review Desk

    A page of decision cards: AI proposes, a human picks and leaves a note.

    tooling · not written yet